When & where will our paths cross next?

Upcoming events

Panel 1: Let's get the new year started!

Game on: Lessons from Metal Gear Solid, S.T.A.L.K.E.R. 2, Death Stranding & Need for Speed Unbound

Eurosonic | Thursday 15 January | 10:30-11:30 | Oosterpoort, Groningen, the Netherlands |  Bovenzaal 1

Music in games has moved into the mainstream. It now gives artists a strong route to new listeners and helps games shape their character. This session looks at four clear examples. Metal Gear Solid. S.T.A.L.K.E.R. 2. Death Stranding. Need for Speed: Unbound. We will trace how tracks progress from brief to final placement and share practical guidance on entering the gaming world, creating impact through music, and keeping momentum beyond a standard release.

Panel 2

The biggest theft in history (nobody is talking about it...yet)

Eurosonic | Friday 16 January | 13:30-14:30 | Oosterpoort, Groningen, the Netherlands |  Artiestenfoyer

Businesses use music in social posts at massive scale, often assuming it is allowed. TikTok and Instagram state otherwise. In-app music is licensed only for personal use, leaving a large volume of unauthorised commercial activity and unpaid revenue.

Platforms are now detecting infringements automatically. New data tools turn usage into evidence. Recovery models make enforcement accessible to independents, not just major catalogues.

This session outlines how enforcement works, how revenue is recovered, and what a faster, social-first sync system could look like. Essential for artists, managers, labels and publishers navigating rights on today’s platforms.

UK, here I come!

Publishing's Global Opportunities

Friday 23 January | 14:30-15:15
 
What can Western publishers learn from fast-growing music regions?
How is the growth of Afrobeats, Latin and K-pop impacting publishing?
What are the infrastructure challenges for traditional publishers?
Will regional powerhouses emerge or will global players consolidate?